Bringing AR and VR to reality
RAPTOR DANCE STUDIOS
Bringing AR and VR to reality
Bringing AR and VR to reality
Bringing AR and VR to reality
Raptor Dance Studios is an XR studio providing AR & VR solutions to clients around the world. Our clients include global brands, artists, universities, and cultural institutions. Whether the project is a custom Unity application, a branded metaverse world, or virtual concerts and exhibitions, we deliver great immersive experiences for our clients.
Enterprise XR projects are often change initiatives, and like any change initiative there are many issues to consider. We guide you throughout your project's lifecycle and help you verify whether XR is even the right match for your need.
Sometimes clients already know exactly the kind of XR project they want or need, but many times they need guidance to find the right tools and methods to suit their needs. We help clients identify and verify design solutions before investing in development.
Our team is experienced developing AR and VR projects with Unity and Unreal engines. We will work with you closely and transparently every step of the development process.
Raptor Dance Studios was the organizer of a two-week residency program for artists. Together with other sponsors, including Snap, BASE Istanbul, VEDX Solutions, and Istinye University, the residency incubated 20 artists and their AR & VR projects. The artists came from Türkiye, Belgium, and Morocco and produced prototypes of art works that will be further developed for exhibitions beginning in October 2022.
Raptor Dance Studios was chosen to build immersive interactive scenarios for psychiatric researchers studying addiction and mindfulness therapies at the University of Poitier. Patients enter virtual recreations of environments and social scenarios associated with addictive substances and behaviors. Within the VR immersive environment, the patients then receive clinical guidance toward managing their impulses. Using an innovative multisensory system, the Raptor Dance Studios team designed and developed VR scenes of a French house party, bar, tobacco shop, and city street.
Raptor Dance Studios was a co-organizer of the VRDays Europe program "Immersive Tech Week" in Istanbul, from 13 to 16 November 2021. In these four days dozens of Turkish XR startups exhibted for more than 500 attendees, making it the largest XR event ever hosted in Turkey. Many expert panels were hosted as well, featuring innovators and researchers from across Turkey's XR ecosystem. Fellow Euromersive Turkey members, Medex Lab and Lun Family Company, were the co-organizers of this event, which took place at Kolektif House Maslak.
Raptor Dance Studios is frequently involved in photogrammetric and laser scanning for cultural heritage projects, include sites such as the Tomb of King Midas at Gordion (near Ankara). Scanning of this site was performed in summer 2021 and 2022 using a variety of tools, including FARO scanners.
Working with an archaeological research laboratory at Koc University, Raptor Dance Studios designed and developed a novel application to help cultural authorities disseminate the experience of underwater heritage. The project combined an augmented reality mobile app for the public and an easy-to-use custom Unity interface for authorities.
Raptor Dance Studios was again co-cordinator of the Venice VR Expanded satellite site, as part of the 78th Venice International Film Festival. The previous year, Raptor Dance Studios had licensed and brought the festival to Istanbul for the first time in its history.
In addition to putting on the three week exhibition in Istanbul at Salon IKSV and Kolektif House, Raptor Dance Studios also hosted a concurrent series of expert panels and workshops and was part of the virtual event production team for the international festival programme in VRChat.
In December 2020, Raptor Dance Studios provided VR staffing support to development studio VRrOOm throughout the rehearsal phase leading up to the world's most watched VR concert, performed by Jean-Michel Jarre inside a virtual Notre Dame for New Years 2021. During the concert's premiere event, Raptor Dance Studios was again part of the event production team in VRChat.
A VR experience of the ancient Göbeklitepe archaeological site in the Turkish city of Şanlıurfa. This project was made using photogrammetry to deliver a photorealistic reconstruction of the current site. This allows users to walk amongst the stones and study the size and scale of this mysterious site in ways that are no longer permitted to visitors. It has been exhibited at several events, most recently at BASELECTED 2022 at Grand Pera.
The world's first museum dedicated to showing public domain art depicting Istanbul over the centuries and featuring photogrammetric monuments. Exhibited at Sonar +D Festival in Istanbul in 2019.
In November 2020, Raptor Dance Studios provided technical and content support to the French Institute of Turkey's exhibition of several artistic VR works, including Claude Monet - The Water Lily Obsession.
A branded VR experience for a leading Turkish financial institution, used for conferences, and trade shows. In this project, the client was inspired by our own in-house historical project and asked for a version for a high-profile sponsorship deal with a popular Turkish historical drama.
Michael hosted a #ZeroEvent fireside chat on 21 July 2022, with members of the XR Crowd to discuss the recent McKinsey "Value creation in the metaverse" report published in June 2022. Together with Alina Mikhaleva, David Thomson, Lance Powell, they broke down the major points of emphasis in the report and shared their opinions and thoughts from it.
Michael hosted a #ZeroEvent fireside chat on 28 June 2022 with two other VR training entrepreneurs to discuss their methods for teaching VR development skills. Guest speakers were Tevfik Ufuk Demirbaş and Antti Martikainen. The format of the event was a live roundtable fireside chat in the Engage platform, with a small live audience able to join the conversation. The talk was spatially recorded to help create this video after the event.
Michael presented on collaborative VR during the Match XR event held in Altspace VR and hosted by the Helsinki XR Center.
Michael's presentation about the importance of serendipty in virtual events for the Stereopsia 2020 Conference in December. In addition to being an invited keynote speaker, Michael also organized a #ZeroEvents session for the XR Crowd that took place inside Stereopsia's VR space on the INVR platform.
In November 2020, Michael presented a keynote entitled "Collaborative Immersion Has Arrived" highlighting VR platform developments that are making working and designing together in VR possible. The presentation reviewed several consumer and enterprise platforms and how their subtle differences influence collaboration.
Michael hosted a #ZeroEvents expert panel discussion on 24 November 2020 with four actors with experience acting in location-based VR performances with physical audiences as well as fully virtual in platforms like VRChat and The Under Presents, the actors discussed what they see as the present and future of this medium, what makes it both similar and different to performing in other mediums, and how performers can practically explore it for themselves.
The panel featured: Deirdre Lyons, Stephen Butchko, Jonathan David Martin, and Michael Bates.
On 14 October 2020, Michael hosted filmmaker Joe Hunting for a #ZeroEvents talk about creating films fully in VR. Joe's later filmed-in-VR documentary "We Met in Virtual Reality" recently was released on HBO Max.
Michael's presentation in August 2020 about the conceptual potential and practical challenges of using AR and VR for education as part of the second Educathon organized by Mektepp.com. Raptor Dance Studios had partnered with Mektepp to deliver the first ever Educathon in 2019 that brought Turkish teachers together with developer and designers for a weekend hackathon to create AR applications for classrooms.
On 5 June 2020, Michael hosted a #ZeroEvents panel to discuss the challenges of building new multiuser VR platforms, from developing remotely to finding early adoption and market fit. The talk featured Jay Essadki, Senior Project manager at OZONE UNIVERSE, Keith Mellingen, VR/AR Director at Rainfall, and Tim Deussen, founder of Studio Deussen.
Michael's presentation about the elements of physical events and meetings that are most worth digitizing in virtual equivalents. Spoiler alert, it's not the speaker on the stage. This presentation was presented in September 2020 at the CSIRO Symposium entitled The Future of Meetings.
On 15 May 2020, Michael hosted a #ZeroEvents discussion to critically discuss the many multiuser VR platforms our event series has visited in the previous months. The discussion was enriched by community members Tim Deussen and Lance Powell who presented deep dives into Mozilla Hubs and Rec Room respectively.
Michael presents here on behalf of Bahçeşehir University and the VR First Lab at the 2018 edition of the Sonar +D conference in Istanbul. The topic was designing music videos in VR. The Sonar Conference is a multiday concert and creative technology event around the world.
Kolektif House Maslak, Sariyer, Istanbul, Turkey