Bringing AR and VR to reality
RAPTOR DANCE STUDIOS
Bringing AR and VR to reality
Bringing AR and VR to reality
Bringing AR and VR to reality
Raptor Dance Studios is an XR research and development studio founded by Michael Barngrover providing expert solutions to clients around the world. From simple curiosity to deployment, we work with partners of all types to explore, assess, and realize their AR & VR projects.
We work with clients as diverse as artists, archaeologists, psychiatrists, corporates, and cultural institutions to assess, development, and execute AR and VR projects. We guide from initial concept through ideation, feasibility studies, and ultimately to project development and delivery. In addition to consulting and delivering XR projects, Raptor Dance Studios also provides on-site and virtual staffing support to VR events and conferences.
XR projects are usually change initiatives, and like any change initiative there are many issues to consider. As thought leaders with practical experience of many kinds of AR and VR projects, we can help throughout your project's lifecycle. We can even help you verify whether XR is even the right match for your need.
It's hard to use new technologies without knowing and testing how they're already being used. It's also hard to invest in new hardware when they may already becoming obscelete. We design and deliver educational programs from introductory presentations to brainstorming sessions and workshops.
In addition to educational programmes, we also craft custom trainings for specific use cases to ensure your team gets the most value out of a new XR tool or investment. XR projects are almost always change initiatives, so it's important to have all stakeholders
Sometimes clients already know exactly the kind of XR project they want or need, but many times they need guidance to find the right tools and methods to suit their needs. We help clients identify and verify design solutions before investing in development.
Our team is experienced developing AR and VR projects for a variety of use cases and client types, from artists to professors to banks, and on the major hardware platforms. We also can help a client manage existing development projects.
Virtual events require virtual staff to help guests with tech support and onboarding. Our work has put us in touch with a wide network of VR enthusiasts who are available and excited to help staff virtual events around the world.
In december 2020, Raptor Dance Studios provided VR staffing support to development studio VRrOOm throughout the rehearsal phase leading up to the world's most watched VR concert, performed by Jean-Michel Jarre inside a virtual Notre Dame for New Years 2021.
A VR experience of the ancient Göbeklitepe archaeological site in the Turkish city of Şanlıurfa. This project was made using photogrammetry to deliver a photorealistic reconstruction of the current site. This allows users to walk amongst the stones and study the size and scale of this mysterious site in ways that are no longer permitted to visitors.
The world's first museum dedicated to showing public domain art depicting Istanbul over the centuries and featuring photogrammetric monuments.
Raptor Dance Studios support Koç University's KARMA Lab to operate a satellite location during the multiday hybrid event. The event took place both physically in Amsterdam as well as across several virtual platforms, including Virbela. Michael Barngrover also presented a keynote speech during the social platforms section of the event.
In November 2020, Raptor Dance Studios provided technical and content support to the French Institute of Turkey's exhibition of several artistic VR works, including Claude Monet - The Water Lily Obsession.
In September 2020, Raptor Dance Studios officially brought the Venice International Film Festival's VR program to Istanbul, the first time ever that the festival selection has left Venice. In addition to licensing and operating the physical festival in Istanbul, Raptor Dance Studios was contracted to provide expert staffing support to the VRChat portion of the festival. Raptor Dance Studios continues to support the La Biennale di Venezia's efforts to realize the upcoming 2021 edition of festival.
Immersive language education with a VR adventure game. Players must talk to NPCs and complete quests that build their vocabulary and grammatical skills.
A branded VR experience for a leading Turkish financial institution, used for conferences, and trade shows. In this project, a client was inspired by our own in-house historical project and asked for a version to pair with a sponsorship deal with a popular Turkish historical drama.
Michael's presentation about the importance of serendipty in virtual events for the Stereopsia 2020 Conference in December. In addition to being an invited keynote speaker, Michael also organized a #ZeroEvents session for the XR Crowd that took place inside Stereopsia's VR space on the INVR platform.
In November 2020, Michael presented a keynote entitled "Collaborative Immersion Has Arrived" highlighting VR platform developments that are making working and designing together in VR possible. The presentation reviewed several consumer and enterprise platforms and how their subtle differences influence collaboration.
Michael's presentation about the elements of physical events and meetings that are most worth digitizing in virtual equivalents. Spoiler alert, it's not the speaker on the stage. This presentation was presented in September 2020 at the CSIRO Symposium entitled The Future of Meetings.
In October 2020, Michael joined a panel discussion of XR artists and curators to open debate ways that virtual and immersive platforms are changing how art is created and exhibited, and even how it is conceived. Art curator Julie Walsh organized the panel.
Michael's presentation in August 2020 about the conceptual potential and practical challenges of using AR and VR for education as part of the second Educathon organized by Mektepp.com. Raptor Dance Studios had partnered with Mektepp to deliver the first ever Educathon in 2019 that brought Turkish teachers together with developer and designers for a weekend hackathon to create AR applications for classrooms.
Michael presents here on behalf of Bahçeşehir University and the VR First Lab at the 2018 edition of the Sonar +D conference in Istanbul. The topic was designing music videos in VR. The Sonar Conference is a multiday concert and creative technology event around the world.
Kolektif House Maslak, Sariyer, Istanbul, Turkey